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Texturing

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All Questions

  • Unanswered Questions
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bugaj asked

How to do texture bombing in shader graph

May 1, '22 shader·render·pipeline·universal·texturing

0 Replies

0 Votes

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TrickShotMLG answered

Vegetation Studio Pro - Ground Textures not applying in biome mask area

Apr 10, '22 texturing·vegetation

1 Reply

0 Votes

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chryoyo published

Importing removes textures

Mar 7, '22 texturing

0 Replies

0 Votes

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clissy09 asked

Broken textures when merging object

Feb 18, '22 in Help Room

0 Replies

0 Votes

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Koen124 commented

How do you use Mathf.PerlinNoise in a compute shader?

Jan 22, '22 terrain·compute shader·texturing

2 Replies

0 Votes

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BlankCanele published

How do I fix repeating tiles ?

Dec 13, '21 texture·texture2d·textures·tiles·texturing

0 Replies

0 Votes

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Slimezilla published

I am new and having trouble with texture flashing

Jul 5, '21 transparency·texturing·flashing

0 Replies

0 Votes

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alexq4p3 answered

How to make a texture tile and not stretch

Jun 7, '21 texture·tiling·texturing·stretch

5 Replies

8 Votes

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codemaker2015 answered

How do I programmatically change the offset of a texture?

Apr 15, '21 texture·offset·texturing

4 Replies

1 Votes

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agus_r asked

Best way to procedurally generate city

Oct 17, '20 in Help Room

0 Replies

0 Votes

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jotham_bailey published

help me erase textures,How do I erase textures in the texture drawing mode?

Oct 7, '20 how·texturing

0 Replies

0 Votes

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mirzak published

Gradient background

Aug 2, '20 procedural·texturing·gradient·backgrounds

3 Replies

3 Votes

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Weaver13 answered

What's the easiest way to fix this streched texture?

Jul 23, '20 texture·textures·texturing

1 Reply

0 Votes

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$$anonymous$$ published

How to apply specific texture for specific triangle in mesh based on height in shader?

Jun 9, '20 shader·procedural mesh·heightmap·texturing·procedural texturing

0 Replies

0 Votes

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TheRichardGamer asked

Procedural mesh with texture atlas, how to get rid of material artifacts?

May 16, '20 c#·mesh·procedural mesh·procedural generation·texturing

0 Replies

0 Votes

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guslindell2 asked

Add an occlusion map as a secondary map in the standard shader

May 1, '20 texture·scaling·mapping·occlusion·texturing

0 Replies

0 Votes

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lukeheathcote1 commented

what is causing the game to go grey and silver?

Apr 24, '20 in Help Room

0 Replies

0 Votes

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ShamusO answered

Is it ok to compress texture maps?

Apr 9, '20 texture2d·mapping·texturing·displacement·texture compression

1 Reply

0 Votes

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HinxVietti_WITL answered

Texture size limit

Apr 7, '20 environment·texturing·huge

3 Replies

1 Votes

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BonfireGames asked

Help! Problems texturing generated mesh

Jan 29, '20 mesh·texturing·generated

0 Replies

0 Votes

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Bunny83 answered

How do I texture a Procedural Mesh based on its angle?

Dec 6, '19 texture·angle·procedural·texturing

1 Reply

0 Votes

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fenix73rus asked

How to get texture coordinates without using MeshCollider?

Nov 23, '19 texture·click·hit·texturing

0 Replies

1 Votes

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arestern asked

Textures combining without multiplying same parts

Nov 21, '19 in Help Room

0 Replies

0 Votes

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Hellium commented

How to fix blurry Text Mesh Pro UGUI ?

Oct 16, '19 in Help Room

0 Replies

0 Votes

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Alex1011 asked

Texturing procedural generated meshes

Oct 1, '19 in Help Room

0 Replies

0 Votes

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JUNGLEE372018 commented

Blender Vertex colors issue

Aug 23, '19 blender·uv mapping·texturing·vertex color·vertexcolor

0 Replies

0 Votes

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gonzalitosk8 answered

uv Tiling y error

Aug 13, '19 procedural mesh·uv mapping·texturing·uv coordinates

2 Replies

1 Votes

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highpockets answered

Overlay text over multiple cubes

Jun 2, '19 texture·model·texturing

1 Reply

0 Votes

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Geoffroditis asked

When Painting New Textures Over Old Ones on Terrain, a white outline Appears?

May 10, '19 terrain·texturing

0 Replies

0 Votes

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kami1339 answered

How do I apply a texture to an object?

Feb 8, '19 materials·texturing

3 Replies

2 Votes

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Related Topics

texture blender textures terrain shader materials mesh uv mapping lighting modeling uv procedural model texture2d material tiling shaders procedural mesh rendering scale substance uv coordinates sketchup bumpmap textureing


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