• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Shader

Cancel

Shaders are scripts which determine how mesh and material data are processed on the graphics card. They often involve calculations for lighting, fog, transparency, and more.


Cancel

All Questions

  • Unanswered Questions
avatar image

CreateFox7 asked

How can I solve that problem with "Shader Graph"?

13 hours ago in Help Room

0 Replies

0 Votes

avatar image

MarekRimal answered

How can I make seperate sprites transparent "together"

16 hours ago shader·2d sprites

1 Reply

1 Votes

avatar image

FantaLaTone asked

2020.3.28f1 URP Unlit Shader Emission

2 days ago shader·graph·emission

0 Replies

0 Votes

avatar image

h00man asked

a shader or decal that only renders the normal map

2 days ago shader·rendering·normalmap·decal·normal map

0 Replies

0 Votes

avatar image

guiguig5999 published

2D Unlit Cross-Section Shader?

3 days ago in Help Room

0 Replies

0 Votes

avatar image

ADNOC_LNG answered

double-sided plane with texture?

4 days ago shader·material·graphics·culling·custom-shader

4 Replies

14 Votes

avatar image

tosiaalwayssmile published

FPS Microgame and weapon display

4 days ago in Help Room

0 Replies

0 Votes

avatar image

diegzumillo commented

Assetdatabase.Refresh is taking way too long

5 days ago shader·editor·assetdatabase

0 Replies

0 Votes

avatar image

ThePirateCowboy answered

Shader error upon build to Oculus Quest 2

6 days ago in Help Room

1 Reply

0 Votes

avatar image

JoseEscobar edited

Glass issue render

6 days ago in Help Room

0 Replies

0 Votes

avatar image

Lewinio published

URP Height Map Shader Problem,URP Custom Shader: Cannot access the UVs of the object

6 days ago shader·shaders·universal·vertex shader

0 Replies

0 Votes

avatar image

JonathanHeldVRI asked

Materials of addressables lose most textures and settings when loaded in build

Jun 3, '22 in Help Room

0 Replies

0 Votes

avatar image

Eonwulf asked

Why is the ShaderGraph SubGraph giving different results with same value?

Jun 2, '22 shader·value·graph·main·incorrect

0 Replies

0 Votes

avatar image

ClearRoseOfWar commented

How do i turn off "Receive Shadows" and "Cast Shadows" in a Shader Script??

Jun 2, '22 shader·shadows·cg·casting

1 Reply

0 Votes

avatar image

wannaMakeAGame asked

Shader in SpriteRenderer vs UI Image

Jun 1, '22 shader·image·spriterenderer·image effects

0 Replies

0 Votes

avatar image

vladalexsh commented

Shader Graph restricted Billboard to one axis

Jun 1, '22 shader

1 Reply

1 Votes

avatar image

Mehrdad995 edited

Refraction in shader graph using the Built-in render pipeline

May 30, '22 shader·shaders

0 Replies

0 Votes

avatar image

WorldLink answered

How to correctly sample a texture with tex2Dlod

May 30, '22 shader·displacement·custom shader

1 Reply

0 Votes

avatar image

spatialwb published

Single pass (multiview) with OpenGLES3 or Vulkan behaves unexpected when building on Oculus Quest 2

May 29, '22 shader·assetbundle·oculus

2 Replies

0 Votes

avatar image

Flemyng asked

Skybox Shader is shaking

May 28, '22 in Help Room

0 Replies

0 Votes

avatar image

Splosions asked

[ShaderGraph] How can I prevent lights overlapping in intensity?

May 27, '22 shader·texture·lighting·renderer·shaderlab

0 Replies

0 Votes

avatar image

unity_DC1867EB1538F0C053FC published

wind effect on high poly mesh,adding wind to 3d object

May 27, '22 in Help Room

0 Replies

0 Votes

avatar image

Evil-ProHack asked

HDRP Change color on touch ground on a custom pass shader

May 26, '22 shader·rendering·shader writing·drawing·custom-shader

0 Replies

2 Votes

avatar image

949078 asked

Can't use "Integer" type in Shader property?

May 26, '22 shader·integer

0 Replies

0 Votes

avatar image

SerGreen answered

Shader graph: how to treat color as vector4?

May 25, '22 in Help Room

1 Reply

0 Votes

avatar image

raiwin edited

Why does Deferred Night Vision work in the editor but not in the .exe?

May 24, '22 in Help Room

1 Reply

0 Votes

avatar image

Jekuru commented

Shader working in scene mode, but not in game mode (depth texture issue?)

May 23, '22 shader·depth-buffer

3 Replies

0 Votes

avatar image

zenovpop6 commented

Multiple Unity shaders based on a texture / material

May 22, '22 shader

-3 Replies

0 Votes

avatar image

spiritworld commented

Is there a shader to only add an outline?

May 21, '22 shader·material·outline·edge·toonshading

7 Replies

13 Votes

avatar image

The_Architekt asked

How to get Post Processing bloom working with 2D particles in URP?

May 19, '22 2d·shader·particles·color change·bloom

0 Replies

0 Votes

  • 1
  • 2
  • 3
  • 4
  • 5
  • ›
  • »

Followers

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Topics

shaders material texture shader programming rendering lighting transparency alpha graphics cg c# camera shaderlab mesh sprite color terrain unity 5 android 2d shadow shader writing transparent shadows vertex


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges