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All Questions

  • Unanswered Questions
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MalikAliMushtaq asked

Is it possible to reduce build size when using Cinemachine?

5 days ago build·optimize

0 Replies

0 Votes

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LandePlage commented

Optimization: how to do a checking less often than within an Update Closed

May 19, '22 in Help Room

2 Replies

1 Votes

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ohmbrock42 asked

How to reduce Mixamo animation size?

Feb 3, '22 optimization·size·mixamo·optimize·reduce

0 Replies

0 Votes

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DryreL answered

How to optimize videos in Unity?

Jul 24, '21 build·size·how·videos·optimize

1 Reply

0 Votes

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cwk17 commented

Transform vs Gameobject

Jul 3, '21 gameobject·transform·optimization·optimize

3 Replies

7 Votes

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enriquee3ppvgaming2 answered

How to Reduce the lag?

May 31, '21 lag·optimize·how many·fixed array

3 Replies

1 Votes

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zobinho23 commented

URP post processing = fps drop (low and mid-end mobile devices)

Apr 20, '21 in Help Room

1 Reply

1 Votes

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DkSker commented

Optimizing script to improve lag

Mar 16, '21 lag·profiler·enemy ai·tracking·optimize

1 Reply

0 Votes

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rupislt published

Why does it take 15 minutes to open / load project?

Feb 8, '21 in Help Room

1 Reply

0 Votes

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GDGames0302 commented

Game starts slowing down

Jan 30, '21 optimization·stuck·top down shooter·optimize·slowdown

1 Reply

0 Votes

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Llama_w_2Ls commented

Help with optimize code

Jan 9, '21 physics·optimization·optimize

1 Reply

0 Votes

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Statement answered

What's more optimized? Diseable an sprite renderer or diseable the GameObject that contains the SpriteRenderer?

Oct 21, '20 2d·optimization·spriterenderer·2d sprites·optimize

1 Reply

0 Votes

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kot2202 edited

Is it worth making tons of similiar methods or create big one that connects things together?

Aug 31, '20 optimization·functions·methods·optimize·optimisation

2 Replies

0 Votes

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ferrer_unity published

How do you optimize your fonts?

Aug 21, '20 build·optimization·optimize·fonts·fontsize

1 Reply

0 Votes

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VHNGames commented

What is a dirty scene objects?

Jun 3, '20 unity5·optimization·lag·optimize·dirty

2 Replies

2 Votes

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JamsCenter answered

Power consumption optimization

Apr 20, '20 optimization·optimize·optimisation·optimizing

2 Replies

0 Votes

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BrandonKirkley published

How to optimize this extremely repetitive list script?

Sep 15, '19 in Help Room

0 Replies

0 Votes

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daggertok edited

Trying to optimize android game for any phone

Jul 24, '19 in Help Room

0 Replies

0 Votes

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Guynelk asked

Problem with Occulusion Culling (Game hide gameobjects when the camera is inside a wall even if gameobjects are still visible)

May 18, '19 rendering·optimization·occlusion culling·optimize·occlusionculling

0 Replies

0 Votes

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pawe9145 edited

Android Fps lock, weird build

Dec 24, '18 in Help Room

0 Replies

0 Votes

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brijesh_w7 asked

Cube and Quad Optimised

Sep 20, '18 optimization·cube·quad·optimize

0 Replies

0 Votes

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joshuapeacock commented

How can I optimize this code?

Sep 19, '18 mobile·performance·optimization·optimize

2 Replies

1 Votes

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JVene commented

How performant is performant?

Sep 7, '18 performance·optimization·performance optimization·optimize

0 Replies

0 Votes

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Mecanim-Dev answered

What are "Dirty Scene Objects" in Animator.Update in the Profiler

May 17, '18 animator·optimization·profiler·optimize·dirty

4 Replies

3 Votes

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iJuan edited

Why does "Optimize Game Objects" break my armature and animations?

May 12, '18 animation·gameobject·armature·optimize

1 Reply

2 Votes

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Bunny83 commented

Mathf.Clamp() or your own Clamp fn, which is better?

Apr 14, '18 unity 5·optimization·mathf·mathf.clamp·optimize

1 Reply

0 Votes

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Kishotta answered

Map Optimization

Mar 28, '18 optimization·optimize

1 Reply

0 Votes

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Bunny83 commented

Hi,how to optimize this C# script,looks like mess to me. :) + doesn't work as it should;

Jan 22, '18 in Help Room

1 Reply

0 Votes

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Alverik commented

Is this the best for performance?

Jan 12, '18 ongui·optimize

2 Replies

1 Votes

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Nvr_Lcky asked

Debris particles slowing down simulation

Dec 27, '17 in Help Room

0 Replies

0 Votes

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Related Topics

optimization performance mesh lag fps optimizing android mobile profiler c# drawcalls array memory blender shader gameobject ios game particles loading faces update mobile devices build optimisation


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