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Optimization

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  • Unanswered Questions
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GDGames0302 commented

Game starts slowing down

Jan 30, '21 optimization·stuck·top down shooter·optimize·slowdown

1 Reply

0 Votes

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LemanColt edited

Is it possible to avoid DNS lookup when using UnityWebRequest and a shared hosting service?

Jan 28, '21 mobile·network·optimization·www

0 Replies

0 Votes

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Llama_w_2Ls commented

Post Processing for Mobile

Jan 21, '21 optimization·post processing

0 Replies

0 Votes

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roman_sedition answered

What is the best CPU for Unity Physics?

Jan 19, '21 physics·optimization·cpu·advice

2 Replies

0 Votes

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Jerem0597 commented

How to assemble multiple variables in one variable?

Jan 14, '21 optimization

1 Reply

0 Votes

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Llama_w_2Ls commented

Help with optimize code

Jan 9, '21 physics·optimization·optimize

1 Reply

0 Votes

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unity_zwSAzqYprrdhYQ edited

Pbr on mobile??

Jan 6, '21 mobile·optimization

0 Replies

0 Votes

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andrew-lukasik edited

Using multithreading to speed up an algorithm that interacts with components

Jan 6, '21 optimization·components·multithreading

1 Reply

1 Votes

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WaffleOctopus2 answered

Best 'cheap' alternative to a point light?

Dec 18, '20 optimization·lights

3 Replies

1 Votes

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Irondust asked

Is using preloaded Shader variants collection the same as manually calling Shadervariantcollection.Warmup through scripting?

Dec 11, '20 shaders·optimization

0 Replies

0 Votes

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cubrman commented

What does convex do in mesh collider component?

Dec 9, '20 in Help Room

1 Reply

2 Votes

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desmondwoot asked

256 batching limit in URP?

Dec 9, '20 optimization·spriterenderer·batching·dynamic batching

0 Replies

0 Votes

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DarkCSFixer asked

Optimize: Activate Sprites or Change Image Source

Dec 7, '20 optimization

0 Replies

0 Votes

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orteogames asked

will the build have lesser memory usage than how much the profiler shows??

Dec 3, '20 optimization·profiler·memory management·memory usage

0 Replies

0 Votes

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jaeggman published

How to reduce polygon count? I have meshes from pointclouds.

Dec 2, '20 mesh·optimization·vertices·tris

0 Replies

0 Votes

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Mixail1 commented

Is there a way to optimize this else ifs tree? If there is, what would be the best?

Nov 24, '20 c#·optimization·condition

2 Replies

0 Votes

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paavann asked

unity app freezes when app connects to profiling .

Nov 23, '20 in Help Room

0 Replies

0 Votes

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ifurkend commented

Very Bad Lag from ~20 Large Particles

Nov 22, '20 particles·optimization·particlesystem·lag

0 Replies

0 Votes

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DarkkDream edited

Problem with CombineMeshes on large number of meshes

Nov 21, '20 c#·mesh·optimization·combinemeshes

1 Reply

1 Votes

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agackarakas edited

Making a clone that doesn't slow down the phone. ,

Nov 20, '20 in Help Room

0 Replies

0 Votes

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Hababa asked

Unity changes my camera far plane clipping

Nov 14, '20 camera·optimization·oculus·quest·clipping plane

0 Replies

0 Votes

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HerraJoku edited

Too Low Amount of Tris in Statistics Window, Only in the Tens

Nov 13, '20 in Help Room

0 Replies

0 Votes

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thisisprojectemerald answered

Combing Meshes not working as expected?

Nov 9, '20 optimization·combinemeshes·combineinstance

1 Reply

0 Votes

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GameOps asked

Unity Profiler : Spike on Loading new Scene: is it really bad ?

Nov 9, '20 in Help Room

0 Replies

0 Votes

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Eviral edited

Web Player build size growing ....

Nov 6, '20 build·webplayer·optimization

1 Reply

0 Votes

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swanne commented

Heavy use of layout groups and content fitters performance

Nov 4, '20 ui·performance·optimization·user interface·layout

1 Reply

0 Votes

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wolfgangmami asked

Unity hdrp in game settings

Nov 3, '20 player·graphics·performance·optimization·quality

0 Replies

0 Votes

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rhapen answered

Animal Crossing - Technical Question

Oct 26, '20 mesh·material·graphics·optimization

1 Reply

0 Votes

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javiolvecal commented

Realtime Occlusion Culling bake exists?

Oct 21, '20 optimization·occlusion·occlusion culling·occlusionculling·occlusion-culling

1 Reply

0 Votes

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Statement answered

What's more optimized? Diseable an sprite renderer or diseable the GameObject that contains the SpriteRenderer?

Oct 21, '20 2d·optimization·spriterenderer·2d sprites·optimize

1 Reply

0 Votes

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