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andrew-lukasik edited

Creating an entity from code, and then communicating with it from Monobehaviours

May 31, '22 gameobject·dots·communication·converting

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What is the reason of FixedUpdate() being invoked more than 1 time on low framerate ?

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ZalreonStudios edited

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SolidiusJake commented

How to implement sonic style Rolling/Spindash,How would I implement a rolling feature for the player in unity?

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Idual edited

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JustAbhi answered

How do I trigger my animation with a box (collider) attached to a road ramp?

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