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Rendersettings

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All Questions

  • Unanswered Questions
avatar image

DrJBN answered

How to change Render mode in URP at runtime?

May 24, '22 rendering·transparent·rendersettings·real-time·opaque

1 Reply

0 Votes

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aylexofficial1379 answered

RenderSettings.ambientLight change not working! C# Scripting.

Apr 25, '22 in Help Room

1 Reply

0 Votes

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steelmantuts asked

HDRP error 2021.3 LTS

Apr 17, '22 editor·rendering·project·project settings·rendersettings

0 Replies

0 Votes

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Rhamis answered

paritcle system sorting layer and order ignored

Mar 6, '22 2d game·rendering·material·particlesystem·rendersettings

3 Replies

2 Votes

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ZKramberger edited

Extend screen space reflections in hdrp

Jan 30, '22 rendering·reflection·pipeline·screenspace·rendersettings

0 Replies

0 Votes

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Sparky_Flint_Studios published

[HDRP] How to make a point light visible?

Nov 4, '21 lighting·directional light·point light·rendersettings

0 Replies

0 Votes

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Mevy_ asked

Universal RP imported without quality settings

Oct 29, '21 c#·renderer·render·rendersettings

0 Replies

0 Votes

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Whitecold asked

Decals and RenderFeature

Oct 7, '21 renderer·rendersettings·decals

0 Replies

0 Votes

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petercelko2004 asked

Smooth fog disapearing/aperaing effect

Sep 24, '21 fog·rendersettings

0 Replies

0 Votes

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VincentTAIC answered

Black Artifacts in Skybox - Android/Quest Closed

May 11, '21 skybox·artifacts·rendersettings

1 Reply

0 Votes

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Thompson11 answered

Webcam texture not rendering on iOs URP

Feb 25, '21 ios·pipeline·webcamtexture·webcam·rendersettings

1 Reply

0 Votes

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MadAssau1t commented

Halo component does not show after updating to urp

Jan 26, '21 in Help Room

2 Replies

1 Votes

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Runthis published

Enable or Disable URP with via script?

Jan 25, '21 in Help Room

2 Replies

0 Votes

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Rabee_Kiblawi answered

Main display hijacked after enabling Render Pipeline

Jan 11, '21 rendering·vr·multiple-monitors·multiple cameras·rendersettings

1 Reply

0 Votes

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not_herobrine answered

Strange shadow problem

Jan 10, '21 rendering·bug-perhaps·shadow bug·rendersettings

4 Replies

0 Votes

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dorusoftware answered

URP Material wrong on Android

Jan 3, '21 android build·renderer·pipeline·universal·rendersettings

1 Reply

0 Votes

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Jelli35 published

Is RenderSettings.ambientIntensity changeable through a script?

Nov 23, '20 in Help Room

3 Replies

0 Votes

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jstine35 published

How to use Close Fit shadows for HDRP?

Oct 8, '20 shadows·rendersettings

0 Replies

0 Votes

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SongIf123 published

white line along character

Sep 11, '20 in Help Room

0 Replies

0 Votes

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ThePixelGuy asked

Why is lighting (or reflections) different on mobile (Android & iOS) builds

Aug 28, '20 in Help Room

0 Replies

0 Votes

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Grosskopfgames edited

How do i change the Alphasorting Center to the Pivot in Meshrenderers?

Jul 11, '20 c#·rendering·shaders·renderqueue·rendersettings

0 Replies

0 Votes

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LiliaUlibka answered

Smoothness of geometry look

Jun 21, '20 in Help Room

3 Replies

0 Votes

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OnEd0t published

Rotating and lerping to another material with custom shader.

Jun 21, '20 in Help Room

0 Replies

0 Votes

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Saiansh2525 commented

What features does URP improve?

Jun 19, '20 skybox·pipeline·rendersettings

1 Reply

0 Votes

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Saiansh2525 answered

RenderSettings.skybox script edit does not work

Jun 19, '20 c#·raycast·skybox·rendersettings

1 Reply

0 Votes

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neojsm2 asked

Multi Display + LWRP

Jun 12, '20 display·rendersettings

0 Replies

0 Votes

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Rokasert commented

Game renders on lower resolution than it's supposed to

Apr 4, '20 graphics·build settings·player settings·rendersettings·quality settings

1 Reply

0 Votes

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jampakdd answered

Lerp RenderSettings skybox

Feb 9, '20 material·lerp·skybox·rendersettings

3 Replies

0 Votes

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carben answered

Why are all my models white in HDRP?

Oct 21, '19 in Help Room

1 Reply

1 Votes

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thomasmking1990 asked

I can a render all these huge objects?

Aug 16, '19 in Help Room

0 Replies

0 Votes

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Related Topics

rendering lighting skybox renderer fog pipeline ambient light c# render gamma correction material editor color change unity 5 color-space rendertexture lerp linear build graphics renderqueue runtime directional light scene-loading shadows


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