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Question by SergioVasquez99 · 30 minutes ago · raycastnavmeshnavmeshagent

error in motion navmesh

the player object when looking for a route with the navmesh moves if to see given some click and when it is in the position marked with the click tries to find a route to a place that has already arrived as seen in the blue line

if (Input.GetMouseButtonDown(0))

     {
         RaycastHit hit;
         if(Physics.Raycast(Camera.main.ScreenPointToRay(Input.mousePosition), out hit))
         {
             agente.destination = hit.point;
         }
     }

Video:video https://youtu.be/rY28i23Ub5k

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