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Question by Bakakami · May 04 at 09:41 AM · particlesystemculling

Is there some type of occlusion culling setting for offscreen particles when particle system is on screen or is it taken care of with culling mode?(shuriken particle system)

Ok, so basically I have a giant particle effect system, emitting particles that are both on-screen and off-screen (i do need offscreen particles because the particle effect will move). I am aware that there is a culling mode on the particle system but as far as I can tell it is for when the particle system itself is offscreen or am I wrong here?. I would like to find a way to cull just the particles that are offscreen while the particle system onscreen and active. Does anyone know if there is a setting for this somewhere? Thank you in advance. :)

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