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Question by Scinaczreal · Apr 11 at 01:24 PM · rotationtransformrotate objectrotation axistransform.rotation

My rotation is not the same in inspector as it is in the scirpt

So i get this idk why.

194727-zrzut-ekranu-2022-04-08-224749.png

the only code for this is:

 public float rotationY;
 void Update()
 {
        rotationY = this.transform.rotation.y;
 }

Please help i really need this

(also the object is not parented to anything)

zrzut-ekranu-2022-04-08-224749.png (38.3 kB)
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avatar image andrew-lukasik · Apr 08 at 09:25 PM 1
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This is because Inspector/Transform shows you a local position, local euler angles and local scale - respectively.

transform.rotation property houses a Quaternion hence the strange values you were reading there (100% expected).


TL;DR:

 rotationY = this.transform.localEulerAngles.y;


ps: używaj przycisku do edycji postów, bo inaczej będą usuwane, albo ignorowane, przez brak czytelności przekazu jak samej i formy posta (formatowania tekstu i kodu).

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