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Question by imLor · Dec 27, 2021 at 08:53 PM · 2d game2d-physics

How to find a Rigidbody component on a specific object by object name or tag!?

Is it Possible? You can do this as for the transforms but for the rigidbody:

   void Start () 
   {
      GameObject.Find("Name Object").transform;
    } 
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Answer by Casiell · Dec 28, 2021 at 06:18 PM

For Rigidbody (or any other component) you use GetComponent()

So in your case it would be GameObject.Find("Name Object").GetComponent()

Just a note here is that searching game objects by name or tag is strongly discouraged, simply because it's extremely slow, especially with bigger scenes.

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avatar image imLor · Mar 29 at 10:54 AM 0
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Hello. Thanks for the answer! And what would you advise instead of searching for objects by name or tag?

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